- #FALLOUT NEW VEGAS CHARACTER OVERHAUL 2 MOD#
- #FALLOUT NEW VEGAS CHARACTER OVERHAUL 2 UPDATE#
- #FALLOUT NEW VEGAS CHARACTER OVERHAUL 2 MODS#
It also includes a "Playable Races" option which can be activated if, instead of a boring "normal" person you want to experience life in New Vegas as a Ghoul or mutated human.
These files reshape and retexture almost every NPC you'll encounter, from Sunny Smiles and Easy Pete to each Poweder Ganger and Fiend.
To enhance our interactions with the various NPCs throughout New Vegas, we installed Drumber's excellent mod, the Fallout Character Overhaul.
#FALLOUT NEW VEGAS CHARACTER OVERHAUL 2 MOD#
To upgrade the weapons, armor and miscellaneous clutter found throughout the wasteland, we installed Millenia's Weapon Retexture Project, Improved Heavy Weapons Textures by Tau34RUS, Macintroll's Wasteland Clothing Hires Retexture, and the Neat Clutter Retextures mod by Mental Gear.
#FALLOUT NEW VEGAS CHARACTER OVERHAUL 2 MODS#
If you're wary about framerate issues or overloading on too many textures, both mods have lower-resolution versions available. The largest version NMC's pack updates many in-game textures with 2K variants, and Ojo Bueno's mod ups the ante to 4K, and both packs do a great job of revitalizing much of the in-game world. To that end, we installed a combination of NMC's Texture Pack and the OJO BUENO High Quality Texture Workshop.
#FALLOUT NEW VEGAS CHARACTER OVERHAUL 2 UPDATE#
Given the technical difficulties players tend to run into while trying to play New Vegas on modern consoles, the improved visuals and gameplay a sequel could offer would likewise be significantly appreciated.One of the first steps to overhauling any game, be it New Vegas, Fallout 3 or Skyrim, is to update the textures for as many objects in the environment as possible. Fan-favorite Fallout companions like Yes Man and Craig Boone have also been theorized as having some role in a possible sequel. It's possible, then, that Fallout: New Vegas 2 could be set in another large city such as Seattle or Los Angeles, moving further West while still exploring the storylines established in the original New Vegas. Obsidian has made it clear in the past that any prospective continuation of New Vegas would keep the setting more or less the same, allowing Obsidian's spin-off games to remain in the West while Bethesda continued making the East Coast-based mainline Fallout titles. Now that it's known that Microsoft is in early talks to consider the prospect, speculation has been flying regarding what Fallout: New Vegas 2 could look like. In 2020, following Microsoft's acquisition of Bethesda, quite a few New Vegas fans were quick to point out that the company now owned both license-holder Bethesda and New Vegas' original developer Obsidian and that a potential New Vegas 2 seemed more likely than ever. Thus far, nearly all of these claims have been proven false, but the recent circulation of a more credible report has fanned the flames all over again. In contrast, hopes have been high for Fallout: New Vegas 2 for years now, with rumors circulating as early as 20 that a sequel might be in the works. Given the rocky reception of both of Bethesda's recent Fallout games, it's not all too surprising that when news dropped in November of 2021 that Bethesda is currently planning Fallout 5, the announcement was met with relatively little fanfare. Though Bethesda has released several updates to help fix this since the game's 2018 launch, some still hold the studio accountable for its failure to deliver on its promises and the state of Fallout 76 upon release. Initially, Fallout 76 was devoid of human NPCs and many of the factions that Fallout fans had come to love throughout the series' history. Related: Fallout 4's Most Underused Locations Bemoaned By Playersįallout 76 may have fared even worse, with many players feeling as though it didn't even feel like a Fallout game at launch. Even certain aspects of the game's combat and other mechanics felt more akin to filler than meaningful gameplay, such as Fallout 4's divisive focus on base-building. Many also argued that Fallout 4's story lacked compelling hooks and fleshed-out goals for its factions or that some areas and characters felt distinctly underutilized. It just wasn't feasible for developers to include as many dialogue options in every exchange as what Fallout players could expect to see in New Vegas. Part of this comes from the fact that the player character is fully voiced instead of New Vegas' silent Courier. Fallout 4 is more restrictive in many aspects.